If you have to spend the better part of a year getting to the highest level in a game, then it's a "grind" game. World of Warcraft
definitely fits into that category. It isn't the worst offender when it comes to insane grinds (Lineage II
is much worse) but it still takes an absurdly long time to reach the highest level.
When I have the time I've been known to play a game for up to 4 hours at a shot (sometimes longer). So I don't know if I'd consider myself a light gamer. I just don't usually have time to play that much. I've been playing games for about 15 years or so and have played my fair share of longer games (Morrowind
, Baldur's Gate
, Baldur's Gate II
, Throne of Bhaal
, and others come to mind).
Also, I think you missed my point about the length of Guild Wars
. The PvE part of the game is only around 100 hours or so (plus another 100 hours, depending on what you want to do). The PvP portion is also a huge part of the game and is highly competitive. While the PvE portion of the game is fun, the real draw (for me) is the complex, strategic combat of the PvP portion of the game. That
is what keeps me coming back for more. That portion of the game is extremely rewarding.
As I said before, I strongly dislike games with a long "grind." I think it's pointless and artificially increases the length of games (often to the subscriber's expense...). You could have a 400+ hour game and spend 80% of it leveling up to become an Uber God of Dwarf Smiting or some other such ridiculous thing. Spending hundreds of hours just leveling up and making money isn't my idea of a good time. I find that
type of gameplay boring. I strongly dislike power gaming, which many MMORPGs seem to support. Guild Wars
essentially eliminates all the elements of most MMORPGs that I dislike.
My point is that Guild Wars
appeals to different gamers than the average MMORPG gamer. It's a different breed of online game. The length of the game isn't what keeps people coming back for more. It's community, the complex PvP battles, and the non-existent/pointless server fee that plagues most other MMORPGs. So those gamers you are referring to that find Guild Wars
boring, either didn't look hard enough or they just have vastly different tastes in games than I do.
(As a note, I used World of Warcraft
as an example because it is often unfairly compared to Guild Wars
and is one of the more popular MMORPGs nowadays.)
Edited by NeuralClone, 24 January 2006 - 04:11 AM.