The Elder Scrolls V: Skyrim
#81
Posted 04 January 2012 - 02:32 PM
— The Eleventh Doctor, Doctor Who
"All we have to decide is what to do with the time that is given us."
― J.R.R. Tolkien, The Fellowship of the Ring
#82
Posted 04 January 2012 - 03:36 PM
Josh, on 03 January 2012 - 09:18 PM, said:
Mikoto, on 03 January 2012 - 08:50 PM, said:
I ran from him with both of my characters. You're not really meant to fight that guy if you're under a certain level. It just depends when you choose to tackle the main quest.
Sneaky Thief Is Sneaky.
That is how I dealt with him.
enTranced
#83
Posted 04 January 2012 - 04:46 PM
Just how do you handle the random fight when crossing terrain? You're on your way from one place to another, running along merrily. You're not cautiously inching your way through a dungeon being a sneak-thief. What to you do then when you encounter a random monster not meant for your level?
#84
Posted 04 January 2012 - 07:03 PM
— The Eleventh Doctor, Doctor Who
"All we have to decide is what to do with the time that is given us."
― J.R.R. Tolkien, The Fellowship of the Ring
#85
Posted 04 January 2012 - 07:54 PM
#86
Posted 05 January 2012 - 10:12 AM
NeuralClone, on 04 January 2012 - 07:03 PM, said:
I don't have Aura Whisper or Detect Life yet as I am a baby thief. However I am 11th level and I have the full movement and reduced noise perks on the sneak tree so I can sneak at full speed with almost no noise.
Also I have started picking up the light armor perks so my leathers are offering great protection if the big bads notice me so I can RUN AWAY!!!!! while taking my lumps.
enTranced
Edited by enTranced, 05 January 2012 - 10:13 AM.
#87
Posted 05 January 2012 - 04:42 PM
NeuralClone, on 04 January 2012 - 02:32 PM, said:
I'm pretty sure it works on all platforms, and while not difficult it's not something you're going to do by accident.
Basically, all fortification abilities are based on restoration, so if you use fortify restoration potions, you can increase other fortification effects.
So.
Get yourself some Fortify Alchemy gear, (boots, bracers, necklace and rings), then make a fortify restoration potion. Drink it.
The bug as it were, comes from the fact that equipment percentages are only checked when you equip them. so if you unequip, and then re-equip the + Alchemy armour while under effect of the restoration potion, you can then use that boost to make even better fortify restoration potions. Make one, drink one, unequip, requip, do it until bored or your numbers go negative and your game crashes.
Took me less than ten minutes of buying salt piles, Cyrodilly spadetales and Abacean Longfins in Riften, Whiterun and Solitude to have enough of them to do this. Then I built a couple of fortify enchantment and fortify smithing potions with the ridiculour percentages.
Mind you, I wouldn't reccommend this if you still want to enjoy the games challenge, but if like me after beating a game, you want to break it over your knee like a cheap piece of cardboard, then go for it.
Defy Gravity!
The Doctor: The universe is big. It's vast and complicated and ridiculous and sometimes, very rarely, impossible things just happen and we call them miracles... and that's a theory. Nine hundred years and I've never seen one yet, but this will do me.
Please visit my youtube channel and support Stage Right, the show for all your live theater needs
#88
Posted 05 January 2012 - 04:44 PM
enTranced, on 05 January 2012 - 10:12 AM, said:
NeuralClone, on 04 January 2012 - 07:03 PM, said:
I don't have Aura Whisper or Detect Life yet as I am a baby thief. However I am 11th level and I have the full movement and reduced noise perks on the sneak tree so I can sneak at full speed with almost no noise.
Also I have started picking up the light armor perks so my leathers are offering great protection if the big bads notice me so I can RUN AWAY!!!!! while taking my lumps.
enTranced
Consider picking up muffle too. It's easy to boost in cities, and once it hits level 50, you can get a perk that makes spellcasting silent.
So sneak into a room, Fire your silent fireball, watch the goons run around in confusion trying to find you, laugh at them, profit!
Defy Gravity!
The Doctor: The universe is big. It's vast and complicated and ridiculous and sometimes, very rarely, impossible things just happen and we call them miracles... and that's a theory. Nine hundred years and I've never seen one yet, but this will do me.
Please visit my youtube channel and support Stage Right, the show for all your live theater needs
#89
Posted 06 January 2012 - 11:12 AM
Josh, on 04 January 2012 - 07:54 PM, said:
#90
Posted 06 January 2012 - 12:45 PM
Niko, on 06 January 2012 - 11:12 AM, said:
Josh, on 04 January 2012 - 07:54 PM, said:
I have that quest hanging out there as well and i am a little nervous about it since I am now having a VERY challenging mission for the Companion "Wanna be a Werewolf?" quest and I was just fine using my typical Lurk and POUNCE! strategy. But the Silver Blade boss Skinner is NASTY. I am going to have to really crank out my buffs and potions to get through the fight with him. He even wreaks poor Lydia which is horrifying since Talia's normal strategy for bosses is to pull the pin on my Lydia granade and toss her at the bad guys. *sob*
enTranced
#91
Posted 06 January 2012 - 02:00 PM
Quote
I did that quest early on and got slaughtered. I went back later and completed it at level 25. If your speech is high enough, you might be able to talk your way in but I'm not sure on that. By general Whiterun, I basically mean the fields around it. Most of the Whiterun quests are doable early (although later Companion stuff does get tough, as enTranced has found out).
Edited by Josh, 06 January 2012 - 02:01 PM.
#92
Posted 06 January 2012 - 02:06 PM
— The Eleventh Doctor, Doctor Who
"All we have to decide is what to do with the time that is given us."
― J.R.R. Tolkien, The Fellowship of the Ring
#93
Posted 06 January 2012 - 03:01 PM
enTranced, on 06 January 2012 - 12:45 PM, said:
NeuralClone, on 06 January 2012 - 02:06 PM, said:
#94
Posted 19 January 2012 - 02:42 PM
— The Eleventh Doctor, Doctor Who
"All we have to decide is what to do with the time that is given us."
― J.R.R. Tolkien, The Fellowship of the Ring
#95
Posted 27 February 2012 - 04:08 PM
— The Eleventh Doctor, Doctor Who
"All we have to decide is what to do with the time that is given us."
― J.R.R. Tolkien, The Fellowship of the Ring
#96
Posted 01 March 2012 - 07:41 AM
Even so, he still follows me around, fighting off the enemies that attacks me. He's like some kind of murderous stalker! "Only I get to kill you! MUAHAHA!"
Maybe it's jealousy, since Camilla keeps trying to get me to marry her... Or maybe now that I've outfitted him with good armor and weapons, he feels he doesn't need me any more.
I'm feeling very betrayed here... Bad Faendal. I should have gone with the conceited kitten.
#97
Posted 15 March 2012 - 03:51 PM
http://www.bethblog....ght-1-5-update/
Check out the video they posted to see some of the new kill cameras.
— The Eleventh Doctor, Doctor Who
"All we have to decide is what to do with the time that is given us."
― J.R.R. Tolkien, The Fellowship of the Ring
#98
Posted 22 June 2012 - 07:01 PM
Nord female, my "warrior" type character although she is fairly skilled in restoration and destruction with a little conjuration for soul trap.
Breton female, my "mage" type and honestly she's probably my main character because I've done the most quests as her. I keep her well trained in single one-handed blade and light armour for close-up fights. Enchanting is very handy for her too. Ok the initial cost of disenchanting destroying the item is high but it has its rewards later.
And my Argonian female is more of an experimental character to try out "thief/rogue" type along with the Dark Brotherhood and Thieves Guild quests since my other characters are more heroic than that.
In addition there is a DLC coming out soon. "Dawnguard." June 26th for Xbox 360 users, I think 30 days later for other consoles. Looking forward to it.
http://www.nowgamer....is_26_june.html
#99
Posted 07 September 2012 - 04:15 PM
I admit it took me a long time to beat and only did so a few weeks ago. Aside from the Soul Cairn mission which I abhorred, it was an enjoyable DLC. Basically you'll start noticing vampires attacking in the towns sometimes at night. Special 'vampire armour' and 'vampire boots' now show up on vampire bodies and they've had a few skill and cosmetic upgrades.
Basically you start out by joining the Dawnguard after seeking them out but after the first dungeon you'll get your choice to join an ancient powerful coven of vampires and become a kinda 'pure' or upgraded vampire called a Vampire Lord. It actually includes a new form to physically transform into. Or you can decline and remain with the Dawnguard as a vampire slayer. I can't attest to vampirism or vampire lord because I chose to be a Dawnguard.
Both sides provide you with some pretty nifty new weapons and armour though. The Crossbow in the Dawnguard is pretty cool. Siding with the Dawnguard will eventually give you an armoured troll as a companion if you pay 500.
While I hated the Soul Cairn part of the mission it does give you a few cool soul gem and trap benefits if you take the time there with the fissures. You also get to summon a new dragon-ally. The storyline itself is pretty interesting-particularly towards the end as it delves into the lore of the Falmer and Snow Elves.
It will take a bit of time to get through, especially if you take the time to play through the new radiant side quests and whatnot. I'd definately recommend Dawnguard as a worthwhile add-on to Skyrim.
Next up-Hearthfire. I've only done a little bit of that but that'll come later.
#100
Posted 10 October 2012 - 01:01 AM
One question about DLC, is it worth the money? If so should I pick it up now or wait until I finish the main quest line?
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