I was disappointed on your behalf when I saw what slim pickings there were on the same-sex romance options. How the f--- hard would it be to tweak some scripts a little to let all the romances work for both genders. It's ridiculous.
Honestly, it would just be nice to have one romance-able squad mate. I like Gil and I am romancing him but I don't spend a lot of time on the ship. Plus the relationship is moving at a glacial pace. Heck, Peebee offered to sleep with Ryder before Gil and Ryder even defined their relationship. It just feels like a step down, especially considering Dragon Age: Inquisition where both Dorian and Iron Bull were gay male romance options, and the Dorian relationship had a lot of time and effort put into it.
I found an article where it shows that playing as a straight male through all 4 ME games gets you the most romance options, with surprisingly playing as a lesbian female character gets you the next most options (mainly because of the asari characters). Over four games there are only 4 gay male romance options.
It's not a huge deal (I romanced Liara and Tali in my ME play throughs and wouldn't mind romancing Vetra in this game) but it's nice to have the option. I had some hope with Reyes but he's only in the game a short time and doesn't join your crew.
Another thing I'm having a lot of trouble with is the game's tendency for Ryder or companions to comment on something nearby, but stuff blending into the environment in such a way that I have no idea what they're talking about. They occasionally give you the "push R3" cue to force your focus to some key area, but the prompt doesn't stay up long enough so I usually end up hitting R3 too late, so it doesn't help at all. A minor case of this was the "find dead bodies" task on Eos. Ryder would say "Sam, I found another one" and I stop dead in my tracks and look all around and there's no dead body anywhere in sight, so I have to hunt around for it. Or, when driving the Nomad, the companions will be all "Oh, look, a kett outpost", and all I see is desert. I was particularly frustrated when escaping the vault last night because there was apparently something behind a barrier that I could have grabbed...? I'm taking Vedra's word for it, because she said "If you want it, grab it now" but again, I had no idea where "it" might be, so I missed it.
That does get annoying. For the dead bodies mission every time I went by a particular body my squad mates would act as if it was the first time and say I needed to check it out.
Negatives: I've been hitting some pretty significant bugs. Yesterday, Jaal died once and wouldn't get back up after the combat was over (and it didn't give me the "revive" option) and I had to revert to a save. One that's really bugging me right now is a terminal on Eos that has the exclamation mark icon saying that it'll give me a quest, but when I access it, the terminal says "No Messages". Mildly irritating, but I'll survive.
I had the same terminal problem. Also, my journal and inventory always tell me there are new items to look at even if there aren't any. Not a deal breaker but annoying. There have also been times when Ryder's head will twist all the way back when he's talking to someone. Other times the camera will zoom in on a wall or something during a conversation instead of the characters.
My game last night also ended on a seriously sour note. I ran into my first architect.
I feel your pain. That didn't happen to me thankfully but I've been in situations like that before. Honestly, I might have thrown my controller at that point. Fighting the Architects are not fun and for your game to glitch like that had to be so infuriating.
I've been using Jaal a lot (since these are his worlds) and Vetra. The conversations between the two of them are pretty cute. Overall, though... I think I feel like there's something a little lacking in the companions this time? I keep feeling like there must be at least one more coming to round things out and add some last punch of personality.
I feel the same way, kind of. None of the characters truly stand out like some of them did from the previous trilogy. Still, as I've done some of their loyalty missions and talked to them over the course of the game I've come to see that they have some surprising depth to them and they are growing on me. I made a choice that has Drack extremely upset with me and I feel terrible. Part of me wanted to go back to an earlier save and make a different decision but I didn't.
Finished everything on Havarl and then went back to Eos for a bunch of smaller quests. Havarl was pretty fun, overall. Not needing the Nomad at all on Havarl, and not having radiation concerns on Eos, were big improvements. Jaal is a nice enough addition to the team. I got a big laugh out of Ryder's reaction to his and Liam's shirtless scene.
I liked Havarl too. It was a nice change of pace from how most planets are set up. Yeah, the shirtless scene was hilarious. Heck, Liam hung out shirtless after that for a while.
Something small that I like is that the crew move around on the Tempest. They're not always just standing in the same place waiting for you to talk to them. Plus they interact with each other which can lead to some interesting conversations.
The kett are interesting villains. I'm not sure if you've done the rescue Moshae quest yet so I'll refrain from mentioning too much about them yet. I am curious as to whether they will remain a big threat for future games or be dealt with here.
I liked Kadara Port and its seedier nature but it was annoying also because you land at the Port, have to take an elevator ride down to an enclosed area, go through the area, and then you get access to the wider planet. It's just a lot of steps to go through, especially with quests that make you go back and forth.
While there haven't been any "Do you kill Ashley or Kaidan" choices yet, there have been some tough ones morally, strategically, and personally that affect your squad. Some of them have been pretty tough.
Haven't done much on New Tuchanka but that is one where the heat saps your health quick once you step out of the Nomad. Makes doing some of the missions difficult. I'm going to have to get the Vault up and running soon.
I'm thinking I may finish up those last two Voeld things and then switch back to Horizon for a bit. Gawd, it's weird having so many games on the pile. I've got Persona 5 staring at me, now, too.
I feel you. I still have FFXV and AC: Syndicate to finish.
"You will give the people an ideal to strive towards. They will race behind you. They will stumble. They will fall. But in time, they will join you in the sun. In time, you will help them accomplish wonders."
It's a recession when your neighbor loses his job: it's a depression when you lose yours.
-- Harry S. Truman