They've still got the old-school logo, so I guess it will change with the decades.
So we had some quite interesting developments in this episode. Koenig, despite running a speakeasy and being a petty crime boss, proved to be a generally decent guy and quite helpful to the Agents. He also got a good look at the SHIELD "spaceship," and learned that Enoch is a "robot." Now Enoch is trapped in the past and has teamed up with Koenig. Obviously, this will somehow lead to the identical Koenig brothers of the present who serve SHIELD, but it's not clear how. Are they really this Koenig's grandchildren, as Enoch said, perhaps with some enhancements or refinements courtesy of Enoch, with the responsibility of SHIELD passed on from generation to generation, like the Phantom? Or are they full-on "robots?" And where does the Koenig sister fit in?
Poor Deke was thrust into quite a moral dilemma, courtesy of Daisy's reckless desire to make some temporal waves. To his credit, he did the right thing, which will probably elevate him in Mack's eyes. Daisy will have some 'splainin' to do, though.
In any case, HYDRA was saved and the Chloroforms were defeated, only to head on to their next rendezvous with destiny. It looks like the currents of the time stream will keep the Agents guessing, but it shouldn't be too hard for Enoch to hook back up with them at their next stop as long as he keeps close watch for them.
In other news, it appears that an injured May is still capable of defeating a Chloroform in hand-to-hand combat, even when he's downloaded the latest martial arts upgrade. And she still exhibits loyalty and protectiveness to the team, despite her new Vulcan-like stoicism-- though apparently she's not impressed with RoboCoulson. The big question is, what ails her? Is this a side effect of her death in the other world, or a defect in Gemma's healing machine, or is it just a really bad case of PTSD?
Cybersnark, on 06 June 2020 - 11:13 AM, said:
IIRC there's a Marvel Mutant who has that power; the ability to jump a few seconds back in time --just enough to make a different choice.
Ah, okay. I'm a little out of touch with Marvel.
Tracer also does something similar in Overwatch, though she doesn't "time travel" so much as "reset" herself back to where she was a few seconds ago (everything/one around her is unaffected, which is a major weakness).
That could definitely be a drawback. You could get yourself caught in an endless loop.